Tuesday, March 29, 2005

Little Updates...

Mark Bagley still on Ultimate Spider-Man
from Ugo.com

Fan-favorite Spider-Man artist Mark Bagley has extended his exclusive contract with Marvel Comics, re-confirming his ties with the company he's called home since the beginning of his comic book career.

"I'm enjoying my working situation more every day I'm with Marvel," said the penciller. "I'm working with a terrific creative team and have wonderful support from both editorial and the big guys upstairs. A commitment from Marvel is a hell of a compliment. I've had an incredibly stable and fulfilling career with Marvel, and I'm as happy with the company now as I've ever been. And I think the contract means they are just as happy with me."

Marvel Publisher Dan Buckley is more than delighted with Bagley's work and his long-time association with the company. "I'm blown away by the length of Mark's tenure on Spidey's books. He's outdistanced both Steve Ditko and John Romita, Sr. in that respect and he's at least equaled them in putting a definitive and unique stamp on the character."

"We know a good thing when we see it, and we want Mark to know we love him and appreciate the incredible time and energy he puts into the Marvel characters," said Joe Quesada, Marvel Editor-in-Chief. "We're proud he got his start right here...he's our Marvel Boy!"

Bagley is well known for having gotten his professional artistic start by winning the famed Marvel Try-Out Contest. From there he distinguished himself on such titles as Amazing Spider-Man, New Warriors, Thunderbolts, The Pulse, and currently is wowing the fannish masses on the immensely popular Ultimate Spider-Man book. He's also been teamed with a bevy of top writers, including Brian Michael Bendis, Kurt Busiek, and Fabian Nicieza.

The artist is quick to recognize the warm and favorable reaction he's gotten from Marvel readers and the creative talent he's worked alongside since the beginning. "I'm pretty proud of my Thunderbolts work. It was gratifying the way the fans embraced the series. I look at my Ultimate Spider-Man work as a blessing. It is so great to work with such a talented bunch of guys, and the fact that fans so enjoy the book is really a tribute to the team."

Bagley's immediate future brings him to the drawing board, producing the kind of pages his fans like best. "I'm trying to make Ultimate Spidey my main focus for the time being. We're doing six fewer issues this year, and I'm really going to try and bring all I can to the book."

Ugo.com also has a new Todd McFarlane interview on the future of Spawn, his new series on FOX & his new toys.

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The New Batgirl?
No, thats not a typo.

The Caped Crusader will be joined by Batgirl when Season 2 of The Batman begins in the fall. (The first year is still airing on WB Saturdays at 10:30 am/ET, with repeats on Cartoon Network on Saturdays at 8:30 pm/ET beginning April 2.)

As in previous TV and comic-book incarnations, this Dark Knight Damsel is Police Commissioner Gordon's daughter, Barbara. But in a new twist, she's just a teenager who turns to fighting crime with cape and cowl after her father puts the kibosh on her plans to become a police detective.

Batgirl's fighting style will be heavily influenced by her background as an Olympic gymnastics hopeful. "She has this nice, explosive little-kid dynamic," says producer and art director Jeff Matsuda.

At first, Batman doesn't approve of a youngster getting in the middle of Gotham City's depraved underworld. "But he also knows he can't stop her," Matsuda says. "Later on, we'll probably have that moment where he accepts her, but in the beginning, it's more of a stay-out-of-my-way deal."

Matsuda based the Batgirl character's design on the '60s live-action Batman series, especially the striking purple hue made famous by Yvonne Craig. He also cops to being influenced by "the cartoons I grew up on," including Battle of the Planets and Thundercats. Kids' WB! unveiled its 2005-2006 lineup on Wednesday, including the return of The Batman for a second season that will include Batgirl.

The Batman will air this fall on Saturdays at 11:30 a.m. and will also air weekdays at 4:30 p.m.

Here's how the network describes the new season:

"In this captivating second season, The Batman will face a little competition to protect the citizens of Gotham from a teenaged girl -- Batgirl. She has just flown into town to do her part in keeping the streets safe from the most dangerous and occasionally hysterical super villains out there. Is there enough room in Gotham for two Caped Crusaders?"

Marvel Movie Magic
X-men 3 has been confirmed to release on May 26, 2006 & they're looking for extras. Why not be one? And on the Spider-Man front, Thomas Hayden Church will take on the role of Sandman, not Venom as it was previously speculated. Also, here's an important excerpt from the interview in the New York Daily News:

But at 30, Sevigny is mellow about it all. After a decade as the poster child for edgy movies, the party girl from Darien, Conn., has let it be known she wants to go mainstream.

Way mainstream.

"I'd love to be in 'Spider-Man 3!'" Sevigny says. "There's a villain in it who's a blond, buxom girl, and I'm trying to get it!

"That [may] surprise people, since actors are always thought of as their last film or who they were. I think I'll always be drawn to films more difficult to watch, but I don't want to be a snobby cinephile."

Now who does that sound like? The planned release date is May 4, 2007.

Best Buy, Free Movies & Sin City
Starting March 27, electronics chain Best Buy will give out free DVDs promoting April 1 theatrical release Sin City, from Dimension.

Consumers will be able to get the teaser DVDs--which contain a trailer, behind-the-scenes interviews and scenes from the film--with the purchase of any CD, DVD or videogame. Also included are promos for Dimension movies currently on DVD and $50 worth of Best Buy coupons toward purchases of those titles. The giveaway will be featured prominently in the March 27 circular.

The chain first tried this type of theatrical cross-promotion with last March's Hellboy, giving out more than 300,000 teaser DVDs in the few weeks before the movie's premiere. On Sin City, the giveaway window is only a week long, so Best Buy will give out about 150,000 discs this time, according to Rob Cummins, business team leader for movies.

"We identified properties like Hellboy and now Sin City quite a ways out, and our goal is to give our customers something that … will put them in the know amongst their peer group about what's cool and exciting," Cummins said. This sort of theatrical marketing rewards customers for coming into the store regularly and builds loyalty, he added.

There's an upside for the studios involved as well.

"The theatrical division sees it as a grassroots opportunity to promote their movie beyond just what they'll do on TV, and home video sees it as a chance to probably sell some catalog," Cummins said.

Saturday, March 26, 2005

Krypto's Story

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Press Release

Krypto the Superdog to land on Cartoon Network Monday, April 4, at 9a.m. (ET, PT)

He’s faster than a speeding bullet, more powerful than a locomotive and able to chase cars in a single bound, Krypto the Superdog premieres on Cartoon Network Monday, April 4, at 9 a.m. (ET, PT). The series, produced by Warner Bros. Animation, will air Monday-Friday. Upon the launch of Tickle U, Cartoon Network’s new block of programming for young viewers, on Aug. 22, Krypto the Superdog will provide a lead-in to the new franchise every weekday. Poised to introduce children ages 4-6 to their first superhero, Krypto the Superdog, chronicles the adventures of a young canine with special powers.

Krypto was traveling in space as a test-pilot puppy aboard a rocket ship built by Superman’s father when it malfunctioned. Landing on unfamiliar territory, the planet Earth, the fully grown Krypto swiftly seeks out companionship and flips over Kevin Whitney, a young boy who also longs for friendship. Endowed with an amazing array of superhero powers, Krypto partners with best pal, Kevin to fight evil forces that threaten the safety and well being of the people and animals of Metropolis. The two new friends waste no time setting up their secret hideout, the Fortress of Doggietude, Krypto’s alien spaceship buried in Kevin’s backyard.

Chasing his tail at super speeds transforms Kyrpto from a normal dog into Superdog, a dog who can fly, with super strength, super hearing and X-ray vision. Like other superheroes, Krypto cannot save the day alone. He is joined by a crack team of animal crime-fighters: Streaky, the pampered cat next door and reluctant hero; Batman’s dog, Bat Hound, who has a tool belt to match that of his famous owner; and The Dog Star Patrol, a band of intergalactic dogs from all corners of space who joined forces to protect the universe.

Krypto the Superdog is an action-adventure series produced by Warner Bros. Animation for Cartoon Network. Each half-hour episode of Krypto the Superdog will feature two 11-minute cartoons. Krypto the Superdog was first introduced as a supporting character as part of DC comics Superboy series in 1955. Cartoon Network’s new animated series will be Krypto’s first starring role with his original owner, Superman, stopping by for occasional appearances. Krypto the Superdog is executive produced by Sander Schwartz, supervising producers Alan Burnett, and Scott Jeralds and producer Linda M. Steiner. Paul Dini has confirmed that he is co-producing and writing the episodes.

Will Beppo the SuperMonkey and Comet the Superhorse show up? Or even Captain Carrot and the Zoo Crew? Only time will tell. The official sneak peek was last night. This series will be joining Cartoon Network's upcoming preschool block, Tickle U. Check out CN's sneak peak here as well as the official site.

Friday, March 25, 2005

more news

check out The New Comics Universe Blog for PSP info & a Spider-Man 3 update!

Thursday, March 24, 2005

WW Movie...

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more on this @ http://newcomicsuniverse.blogspot.com/!

Thanks

My thanks goes out to everyone who has visited in the past as well as anybody who may visit for the first time in the future. I've updated the site at the new address http://newcomicsuniverse.blogspot.com/ and I just hope everybody checks it out. Thanks again and more news to come on the New Comics Universe Blog!

Sin City On Maxim

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Maxim has revealed the alternate Sin City cover for its May issue, which features exclusive art by Sin Citycreator Frank Miller.

The issue features exclusive posters of Goldie, Dallas and Nancy from Miller’s creation, as well as a feature on Sin City star Brittany Murphy.

Check out the poster on Newsarama, and the interview on CBR.

Wednesday, March 23, 2005

New Look For The Site

I just thought it'd be time for a change...hope you dig the design! Tonight will be brief, as I have the Fantastic Four movie poster and the sheet to Batman Begins. Enjoy!

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Tuesday, March 22, 2005

Final Prints of ID Crisis Coming Soon


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press release
March 22nd, 2005 -

Next month, DC Comics' IDENTITY CRISIS #1-7 FINAL PRINTINGS will arrive in stores with specially recolored covers featuring the original cover art by Michael Turner & Peter Steigerwald. The new coloring adds a striking red background to each image.

These new printings of the explosive miniseries written by New York Times bestselling author Brad Meltzer, with art by Rags Morales & Michael Bair, arrive in stores next month, giving readers one more chance to experience this stunning tale in comic book form.

"These new covers make the FINAL PRINTINGS stand out from any previous printings," says Bob Wayne, VP - Sales. "Readers will know instantly that these are new, so we recommend that retailers make sure they have enough copies in stock to meet demand."

Watch for the IDENTITY CRISIS FINAL PRINTINGS, coming to comics shops on these dates:

• IDENTITY CRISIS FINAL PRINTING #1 and #2 are scheduled to arrive in stores on April 6.

• IDENTITY CRISIS FINAL PRINTING #3 and #4 are scheduled to arrive in stores on April 13.

• IDENTITY CRISIS FINAL PRINTING #5 and #6 are scheduled to arrive in stores on April 20.

• IDENTITY CRISIS FINAL PRINTING #7 is scheduled to arrive in stores on April 27.

TMNT: Mutant Melee In Stores Now

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Konami Digital Entertainment – America, a division of Konami Digital Entertainment, Inc., today announced that TMNT: Mutant Melee for the Xbox, Nintendo GameCube and PC have arrived at retail stores nationwide. As the ultimate party game experience, offering hours of bashing, crashing and trashing fun with more than 20 playable characters, a competitive Adventure mode, a ton of mini games and unlockable content. Gamers can play alone or with up to four friends and take on the role of their favorite Turtle, Casey Jones, April O’Neil, Master Splinter and even the villainous Shredder in one of two different modes – Adventure or Melee.

Turtle fans will also find a shell full of mini games and extra content. Gamers can team up with friends to play modes such as King of the Hill, where players defend a circle that appears randomly around a level; Knockout, where the object is to KO as many opponents as possible; and Last Man Standing, where gamers battle it out to see who is the toughest brawler of all. As gamers progress through the game, they’ll be able to unlock background information on the Turtles, character biographies, original comics, hilarious outtakes and enough artwork and video clips to satisfy even the most rabid Turtles enthusiasts.

Countdown To Infinite Crisis

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Nuff' said. The official cover... on sale March 30th for only $1!. Do you have an idea of who Batman's holding? Or what might happen? Leave a comment and talk about it. More to come later!

Video Game News

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Fantastic Four

Publisher: Activision
Developer: Seven Studios
Systems: GameCube, PC, PS2, Xbox
Release Date: July 8, 2005

In development with Seven Studios (Legion: Legend of Excalibur, Defender), Activision is moving forward with a multi-platform game based on Marvel's greatest comic book teams. Slated for a near simultaneous summer release (on GameCube, PlayStation 2 and Xbox) along with the movie on which it's based, Activision's one-to two-player action title enables gamers the chance to handle The Human Torch, Ben Grimm, Mr. Fantastic, and the Invisible Girl.
Using the slightly altered origin from the movie (in which the foursome are on Victor Von Doom's research space station), the group is exposed to cosmic rays, altering its very genetic makeup and rendering each uniquely super-humans. Johnny can manipulate fire, Sue telekinetics and invisibility, Reed transforms into a human rubber band, and Ben becomes an oddity of rock-muscle and power. Using a cinematic third-person camera that changes from fixed to moving positions, the game enables players to alternately switch from two to four of the team members. The first level demonstrates how each character learns their unique powers, and tasks them with escaping from Doom's research hospital. The following levels switch from two to four characters and progressively throw more difficult enemies on screen.

As you would expect, the characters play to their own unique strengths. Ben is uncomplicated: for him, it's always clobbering time. He easily lifts objects like trees and lampposts to swat enemies like flies. Additionally, he delivers rabbit punches, suplexes, and can grapple enemies. Reed combines close-range attacks with long-range throws; he can transform his limbs into objects such as hammers to attack enemies and useful tools to unlock doors. The Human Torch is good for long-range attacks, using fireballs and walls of flame to create space between the four and their foes. Using her ability to turn invisible, Sue performs one-hit stealth kills. She's good at close and long-range combat, too, using force blasts, telekinetic throws, and force encapsulation to halt enemies in a split-second.

For most of the game, Fantastic Four enables you to play as one or two of the FF members, though in several missions you'll be able to switch to all four. The game strategy evolves from single character action to team-based, strategic encounters, and it features mini-games to challenge players' knowledge and skill of each team member. In other cases, some bosses require complete team work to defeat them. You can even play as characters outside of the Fantastic Four, though exactly who hasn't been revealed. Even if you cannot play the enemies themselves, you will see classic rivals from the fabled four's comic book past, including arch enemy Dr. Doom, Annihilus, Diablo, and Puppet Master.

One of the more satisfying elements is that each character is capable of 40 moves, nearly all of which are upgradeable with significantly different moves. Players earn points manually attributed to each character's skill set, meaning that, if you have the points, you can upgrade any one at any time.

Visually, the characters' traits manifest in numerous ways, with Johnny showing off a heat blur, Reed's head stretching out backward as he's socked in the jaw, and Sue's telekinetic shield blocking and reflecting enemy projectiles.



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Marvel Nemesis: Rise of the Imperfects
Available: Fall 2005
System: Xbox, PS2, GC, PSP
Publisher: Electronic Arts
Developer: Nihilistic Software
Electronic Arts announced recently that Marvel Nemesis: Rise of the Imperfects under the EA GAMES brand will be released this fall for the PlayStation 2 computer entertainment system, Xbox videogame system from Microsoft, the Nintendo GameCube and the PSP handheld entertainment system. The game will feature Super Heroes from the Marvel Universe as well as a new set of characters created through collaboration with EA and top comic book industry talent.

“Marvel Nemesis delivers the definitive Super Hero videogame allowing gamers to play as and against the world’s greatest Super Heroes,” said Marc Aubanel, Executive Producer, EA Canada. “Marvel Nemesis truly captures the Marvel Universe offering players an authentic Super Hero fighting experience that comic book fans and gamers have been asking for.”

Ames Kirshen, Director Of Video Game Development at Marvel Enterprises, added, "We are thrilled to be working with EA and collaborating with some of the top talents in both the videogame and comic book industries in creating this groundbreaking comic series and innovative fighting game franchise."

EA is calling on the talent of top comic book writers and concept artists, such as Jae Lee, for Marvel character and game design as well as renowned artist, Paul Catling, among other industry talents, to create a new family of Super Heroes that will go face to face with an all-star line-up of Marvel characters for the ultimate showdown.

Lee has illustrated high-profile comic book titles including Spider-Man, Uncanny X-men, X-Factor, Captain America, Transformers Versus G.I. Joe and his own creation Hellshock. Catling is best known for his concept artwork and character design on Hollywood blockbuster films including Spider-Man 2, AVP: Alien Vs. Predator, The Punisher, Harry Potter and the Chamber of Secrets and Lara Croft: Tomb Raider.

Marvel Nemesis: Rise of the Imperfects will feature more than a dozen fighters in fully interactive and destructible environments. Gamers will have full control over the individual characters with each fighter having unique attributes and super powers that are true to their background adding more depth and fighting strategy to the game.

The Marvel Nemesis: Rise of the Imperfects videogame also spawned the new Marvel six issue mini-series, Marvel Nemesis: The Imperfects™, launching this May. In the comic book, Marvel Super Heroes including Spider-Man, Wolverine, The Thing and Elektra clash with EA’s Niles Van Roekel, an evil alien scientist out to create a super army of vicious warriors. Through the comic books, the new EA characters will be unveiled each month leading up to the launch of the game. The Imperfects serves as a prequel to the game and is being written by capable Marvel scribe Greg Pak (X-Men: Phoenix - Endsong).
The only in game images shown so far are one on one combat. Added to that, EA Canada is producing the title, so here's to hoping this doesn't turn out being Def Jam Fight 4 New York with Marvel characters. Nothing against that game, but fans would like to have a fresh experience here.

the concept behind Marvel Nemesis begins when an alien scientist obsessed with creating the perfect warrior arrives on Planet Earth. As the series progresses, we'll see him tangle with Marvel heroes, transform a group of misfits into savage, cybernetically enhanced superwarriors, and precipitate a mind-blowing showdown in which heroes and villains alike must confront the question of what it means to be perfect. Marvel Nemesis will be unveiled at E3 2005



The Darkness videogame to hit next-gen consoles in '06
March 21, 2005 Majesco, a provider of diversified offerings and content for digital entertainment platforms, today announced it will publish the video game adaptation of the popular comic book series, The Darkness, for the next generation of consoles. Scheduled for release in 2006, The Darkness is being developed by Starbreeze, the acclaimed development studio behind the top-selling video game, The Chronicles of Riddick: Escape from Butcher Bay.

Based on the best-selling Top Cow comic book, The Darkness casts players as Jackie Estacado, a fearless Mafia hitman for the Franchetti crime family who is suddenly possessed by the terrifying and spectacular powers of The Darkness. Throughout the game, players must learn to control and harness The Darkness power in order to overthrow the vicious mob boss and fulfill their destiny.

"We are excited to have secured Starbreeze, a highly talented and respected team, to develop one of our first titles for the next generation of video game consoles," said Jesse Sutton, president of Majesco. "Combining the top-tier development talent and technology of Starbreeze with the compelling content of Top Cow's The Darkness comic book series provides a solid foundation for success."

The Darkness features a seamless and unique blend of modern crime drama and supernatural horror through first and third-person, non-linear gameplay. Utilizing the Starbreeze engine for next generation consoles, The Darkness features single and online multi-player action across highly realistic environments.

Union Entertainment, a feature film and video game production company, packaged the deal which includes Paul Jenkins, a seminal writer in The Darkness comic book series, who will provide game story and dialogue.

The Darkness comic book series launched in 1996 and is currently published in 19 different languages around the world. The highly popular comic sells more than 500,000 copies of each issue and generates more than $25 million annually across its various brand extensions. "The Darkness" live action film, produced by Platinum Studios and Dimension Films, is estimated for release in 2007.

Other Game News:

Ultimate Spider-Man
Publisher: Activision
Developer: TBA
Systems: GameCube, PC, PS2, Xbox
Release Date: Late 2005
Based on Marvel's popular Ultimate Spider-Man series, Activision's next Spidey game puts you in the role of a very young Peter Parker. Uncertain about his role as a superhero and featuring the kind of acerbic wit not seen in the movie versions, this is a very "human" Spider-Man. With Brian Michael Bendis (Ultimate Spider-Man, Powers) set to script Spidey's ultimate adventure, this should be quite a unique title in the web-head's video game collection. Villains are unknown, but if the game follows the comic in any way, expect every evil-doer who meets the wall-crawler to figure out Spider-Man is really Peter Parker. We should learn a lot more at E3 2005.

Spider-Man Classic
Publisher: Activision
Developer: TBD
Systems: GameCube, PC, PS2, Xbox
Release Date: TBA 2006
Though the title may be deceiving (and will likely see a change long before release), this is not a collection of classic Spider-Man videogames. Instead, Spider-Man Classic puts you in the role of the traditional Spider-Man. This has no association with the Sony Pictures films, though it's not clear what significant difference will be seen (aside from Spidey having to build his own web shooters). Villains and allies have yet to be announced, but we're certain it takes place in Manhattan. At least that's something.

Spider-Man 3
Publisher: Activision
Developer: TBA
Systems: PC, PS3, Xbox 2
Release Date: May 2007
Based on the third movie, which is set to release in mid-May of 2007, Spider-Man 3 will likely offer a similar design to 2004's Spider-Man 2, with a wide-open New York City to explore. Rumors peg the Lizard and the Green Goblin (this time Harry Osborn) as the villains of the film, which would in turn make them the baddies in the video game. Don't expect to hear anything on this one for a long, long time, but it has been confirmed so start saving now.

X-Men Legends 2
Publisher: Activision
Developer: Raven Software
Systems: GameCube, PS2, Xbox
Release Date: Late 2005
Shortly after the release of X-Men Legends, Activision announced a sequel. Likely to come out later this year, Legends 2 uses the same engine as the original, but introduces new characters not seen in the first game. This time around, development is expected to focus on four-player gameplay, alleviating the issues of the original Legends, which sometimes forced gamer's to play solo. The storyline and further details remain a secret for now, but look for news later this spring.


Marvel Vs. EA
Publisher: Electronic Arts
Developer: Electronic Arts
Systems: GameCube, PS2, Xbox
Release Date: Late 2005/Early 2006
Almost nothing is known about EA's upcoming fighter. What we can tell you is that it will feature a variety of characters from the Marvel Universe and numerous original characters created by EA specifically for this fighting game. Considering the current standard for fighters, it's likely that Marvel Vs. EA will be playable online on Xbox and PS2. It's also a safe bet that some familiar EA characters are set to make an appearance. Final Boss: Madden? Dare to dream.

E3 Sells Out

LOS ANGELES--March 21, 2005--The Electronic Entertainment Expo (E3Expo), the world's premier computer and video game trade event, has sold out of exhibit space for this year's show, making 2005 the fastest sell-out in five years. The Entertainment Software Association (ESA) announced today that to date, E3Expo 2005 has sold more than 540,000 net square feet of exhibit space covering five exhibit halls in the Los Angeles Convention Center, the largest amount of space sold since 2000.

"E3Expo 2005 brings us to the threshold of a new era of creative and technological innovation for the global computer and video game business, providing first looks at the next generation of hardware and previews of the advanced titles and technologies that consumers will be bringing home this holiday season," said Douglas Lowenstein, president of the ESA, the trade association that represents U.S. computer and video game publishers and owns E3Expo. "With a show floor the size of 2,700 city blocks, an unparalleled business conference program, and more than 400 exhibitors from 87 countries, E3Expo is truly the best place on the planet to get down to the business of fun."

E3Expo 2005 will offer an unparalleled panel of 150 industry leaders who will share their knowledge during 34 educational conference sessions and workshops. E3Expo, now in its eleventh year, is scheduled to take place at the Los Angeles Convention Center on May 17-19 for conference program and workshops, and May 18-20 for exhibits.

Saturday, March 12, 2005

The World’s Finest Lineup

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A DC Direct line of Superman/Batman figures will debut this August as sculpted by Tim Bruckner. Inspired by the “Public Enemies” story arc penciled by McGuninness, series 1 includes Batman, Superman, Captain Atom and Metallo. But don’t go to Toys R Us looking for them; they’ll only be found in comic & hobby shops.

Classic X-men fans rejoice as Giant Size X-Men #3 will be on sale May 25th, 2005. At 80 pages, this edition commemorates the 30th anniversary of Giant Size X-Men # 1 in 1975 (which ushered the 1st major lineup change, as well as saving the mutants from cancellation). Featuring a new story by Joss Whedon & Dave Cockrum, GS X-Men #3 will feature a battle between the FF and the young mutants in Fantastic Four #28 (1964), an early Avengers guest appearance in X-Men #9 (1964) & the 1st meeting between Spider-Man and the X-men in X-Men #35 (1967).

The End Is Near

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Coinciding with the last Star Wars film ever, Star Wars: Revenge Of the Sith (Episode III), Dark Horse Comics will release a four issue mini-series with covers by Brian Bolland. Also, March 22nd sees the release of Lucasfilm and Fox Home Entertainment’s Star Wars: Clone Wars DVD, collecting the popular 2004 Cartoon Network series & more. Look for extras, a behind the scenes documentary, and interviews with George Lucas and series director Genndy Tartakovsky (Samurai Jack). You also have the option of watching all 20 episodes seamlessly together (without breaks in between) to form 1 whole movie, or watch them individually in their original three minute form. Clone Wars season 2 begins March 21st and will lead directly into Return of the Sith. Rejoice, because these episodes will last 12 minutes each.
For more info and news, always check out the official website, theforce.net, the Lucasarts website & Star Wars Galaxies

Saturday, March 05, 2005

Lightning Strikes Again...

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Shazam, the Golden Age Captain Marvel got his start in Whiz Comics # 1 way back in 1940, when the concept of superheroes was still new to the world. He was the first to have a family (Captain Marvel Jr., Mary Marvel, even Uncle Marvel!). He even stared in one of the world’s most popular radio syndicated show ever and he was the only superhero in history to surpass Superman in comic books sales. In fact the Marvel Family titles outsold everything else on the market at the height of the comic industry in the mid 1940s. By the 1950’s however, he moved from Fawcett Comics to DC (then known as National Periodicals). He was then revived from obscurity with the 1970s with "Shazam!" comic series & a Saturday morning TV show starring Michael Gray as Billy Batson.
Captain Marvel and his Marvel family were also stars of one of DC’s more successful & one of the best written mid-90s titles, (1995’s) Power of Shazam! but that’s just history nowadays... but at least history will seem to repeat itself in 2005 as Captain Marvel will join the Man of Steel in the April Superman titles. Check out Superman #216, Action Comics #826 & Adventures of Superman #638 by Judd Winick (Green Arrow scribe) and Ian Churchill. Be sure to check out the Superman/Shazam!: First Thunder, a 4 issue mini-series by Winick and (former NYX artist) Josh Middleton to debut this coming summer. First Thunder is a prequel to the 3 part Superman story. Both stories will include Eclipso. Also, Jeff Smith’s (Bone) delayed & highly anticipated four-issue Shazam! mini-series will see the light of day in late 2005. Smith will write, draw, letter and color the project all by himself. After 2005 is over, I feel Captain Marvel will return to the top tier of DC’s super-elite.
Short Takes…
The WB network aims to modernize their famous Looney Tunes characters for a new children’s cartoon series "Loonatics" which will air Saturday mornings this fall. The show introduces sleek new characters based on the descendants of Bugs Bunny, Wile E. Coyote & others as the show is set in the year 2772.

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Craig Thompson, who penned "Goodbye, Chunky Rice" has released the autobiographical graphic novel "Blankets" from Top Shelf Comics. Many mega-creators are working on this coming-of-age story including Brian Michael Bendis, Neil Gaiman and the late Will Eisner.
Top Cow’s Witchblade anime will debut in Japan this coming fall, based on the animated one-shot. 26 episodes will be produced by Studio Gonzo and rumor has it there could be a new bearer or the Witchblade…